
AGS - Automatic Graphics Settings (Unity)
A downloadable asset pack
Transform your game’s settings from "Standard" to "Professional" in minutes, not weeks.
Automatic Graphics Settings (AGS) is an advanced performance and settings integration tool for developers who need a high-end graphics menu without the headache of manual coding. Whether you are starting a new project or optimizing a game that is already finished and ready to ship, AGS is designed to be injected into your workflow with minimal friction and maximum control.
Stop building menus from scratch and fighting with pipeline APIs. Automatic Graphics Settings handles the complex "under-the-hood" engine calls, mutual exclusions, and UI synchronization so you can focus on what matters: your gameplay.
Why Choose AGS?
- The 5-Minute Setup Wizard: We don't believe in "magic drops", but we believe in fast workflows. Our guided 5-step Setup Wizard evaluates your project and generates 3 or 5 quality tiers (Ultra to Low) instantly.
- Visual UI Binding (Zero-Code): Forget manual event linking via code. Use our UI Binding Configurator to visually connect your existing Canvas elements to 40+ engine parameters, or simply use the AC_ naming convention for a rapid setup.
- Dynamic Performance Mode (Auto-FPS): Never let your game stutter again. Our real-time FPS monitor watches CPU/GPU frame timings and automatically scales quality tiers up or down to maintain your target framerate.
- Project-Level Optimizations: Go beyond the settings menu. Our built-in audit panel allows you to apply 12+ engine-level fixes with one click, including SRP Batcher, Texture Streaming budgets, and Shader Variant Stripping.
- Unity 6 & UI Toolkit Ready: Fully compatible with the new era of Unity. Supports both standard uGUI (Canvas) and the new UI Toolkit (UIDocument) seamlessly.
Technical details
Non-Invasive Architecture: The AutoConfigManager is automatically injected at runtime. Use the ACVolume and ACCamera marker components to safely identify your existing post-processing setup without rewriting your rendering logic.
Smart Auto-Sync: When a player or the system changes the Quality Tier, every UI element (Dropdowns, Sliders, Toggles) updates globally to reflect the new values, no feedback loops.
Advanced Parameter Map: Built-in support for 40+ parameters including Render Scale, DLSS/FSR Upscaling, Shadow Cascades, and Texture Streaming.
Granular HDRP Ray Tracing: Don't just turn Ray Tracing on or off. Control RT Global Illumination, Reflections, and Shadows via 3 distinct performance modes (Off / Performance / Quality).
Hardware-Aware: Automatically evaluates your hardware at first launch to provide the best "Out-of-the-Box" experience for your players.
| Published | 25 days ago |
| Status | Released |
| Category | Assets |
| Release date | 25 days ago |
| Author | Ation Studios |
| Made with | Unity |
| Tags | auto-graphics, easy-settings, game-settings, graphics, hdrp, no-coding, optimization, plug-and-play, Unity, urp |
| Average session | A few seconds |
| Languages | English |
| Accessibility | Configurable controls |
| Links | Homepage, Support, Doc. Online |
| AI Disclosure | AI Assisted, Code |
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $45 USD. You will get access to the following files when they are released:















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